Aliens Colonial Marines Game Synopsis:
If there is one thing that infuriates me more than anything, it’s a harsh let down (frown). It’s that point where your expectations are so high that your imagination takes over, fantasizing over a perfect ending to something you’ve wanted for so long. Like in 500 days of summer. When your expectations do not meet your reality, the walls come crashing down and you either move on, or your extremely disappointed. Well my friends, the latter couldn’t be more true with Aliens: Colonial Marines. Being someone who grew up loving the Aliens films and universe, i was really excited for this game’s release. Aliens has a large place in my childhood and played a big role in my love for sci-fi and horror. Like most fans, I thought that because gearbox was creating Aliens, that it would be on par or even close to that of the Borderlands series. But no, not only is it nothing like Borderlands, it’s not even a half way decent shooter. Stiff gun play and movement limit the free flow of action, combined with an uneventful story that doesn’t capture the Aliens aesthetic, really hold this one back.
There is a ton going wrong with this game but well keep it to two main components that should have been hammered out way before release.
The AI between aliens, your fellow marines, and even other enemies is all over the place. Aliens make inauthentic movements, are extremely predictable, and are generally really easy to kill. Your teammates, aside from occasionally helping you in a battle, take an infinite amount of damage and never die. This is unfortunate, because it makes the game a lot less challenging and makes you feel like you can still overcome any fire fight because your teammates will clean house for you. They often get in the way when your trying to run down hallways and have some of the worst dialogue I’ve ever heard. It would have been better if you were completely alone, with only your communicator as a guide until you team up with friends for cooperative play. This would have maintained the “isolated tension” aesthetic of aliens while still offering those who want to bug hunt with friends the option. Ultimately, Your fellow marines have little to no character development and are mainly just tour guides on your trip through a graphically dated version of the Aliens universe.
Death animations are stiff and unrealistic. Shooting aliens up close doesn’t yield any kind of enjoyment factor or cool looking enemy death’s. Killing enemies with explosives result in red polygonal chunks, rather than smoothed over blood and gore. (Dead space does a much better job of accomplishing this). During game play you may experience flashbacks to playing Unreal Tournament, you’ll then realize that it’s 2013 (and want to kill yourself). In one area, your forced to walk through an alien infested sewer with water dripping from low ceilings. As falling water meets raw sewage you’ll notice that the water animations are completely pixelated. The game glitches often, if your teammates are too close to you, you can see through their bodies. One time i was actually able to walk through a door without opening it (….without GOD mode on). If your playing on a console, sometimes you’ll notice what looks like a refresh scan move from the top to bottom of the screen. Even some of the worst games I’ve ever played didn’t have this glitch.
Aliens Colonial Marines has many more negatives than positives. Running around blasting xenomorphs with your pulse rifle has never been so boring. All that really happens here is you run around with your fellow marines, talk for a while about something uninteresting and kill some Aliens, then rinse and repeat. Colonial Marines doesn’t offer the depth, atmosphere, and story that you look for in an Aliens game. The developers poor attention to detail is what really makes this game suffer, and what will ultimately make it forgettable. Im going to go out on a limb and say that this is probably worse than the Aliens Vs Predator game that came out in 2009. The Aliens franchise does have a somewhat sordid past when it comes to video game renditions, but this game was supposed to be “the one”, our NEO for the Aliens fans, but most of us can’t help but feel a little bit betrayed by this seemingly unfinished release. Though the game looks like aliens, it just isn’t doesn’t live up to the franchises potential or it’s $60 price point. At best this is a red box rental, or a used purchase, once it drops to $15 in a month.
- SEGA Announced Aliens: Colonial Marines too Early, Says Developer (news.softpedia.com)
- Gearbox Spent Aliens: Colonial Marines Money on Borderlands? (thegeektrench.com)
- Why Aliens: Colonial Marines Sucks (flawedgaming.com)
- ‘Aliens: Colonial Marines’ First Impressions and Gameplay Video (gamerant.com)
- Aliens: Colonial Marines says hello, my honey (destructoid.com)