This is my first blog post ever and i know that the average blogger spends most of their time rambling about things they can’t stand and for those of you willing to listen, this post will be no different! For the last few months i have been teeming in anticipation for a certain post apocalyptic shooter by the name of RAGE. Fans of the genre and tons of ad campaigns have been running promoting the hell out of this game. It was even featured in an episode of one of my favorite shows, Breaking Bad. Being a massive fan of ID software’s pixelated blood splattered goodness, it was only natural that i was drawn to their new game. ID is responsible for such titles as DOOM (my childhood), Wolfenstein, and Quake, I (like many others), was extremely pleased to finally hear of this new release.
The story behind RAGE puts the player as a survivor of a project to save humanity after global destruction. Those lucky enough were launched into space and kept in stasis until finally their “Arks” crash landed back on earth to kick start civilization again only to find the world in disarray, and most of their people held captive or exterminated by “the authority”. No this isn’t True Blood. This game was apparently in development for about 6 years which is a lifetime in the video game world and to it’s credit does sport some of the most impressive graphics i have personally seen on the xbox360. The textures and sheer design of the world as well as the character models are fantastic. Sadly, the beauty of the game was the only thing keeping this sinking ship afloat. A lack of good story telling ability and at times obnoxious enemy AI really prevent this game from reaching greatness. The game does capture realistic combat, (except when shooting enemies in each limb they continue to run full speed at you) but overall gameplay never really evokes a positive response from the player, completion of missions also lack excitement and never really feel like you are accomplishing anything. The missions to me felt like tireless work with little reward for the player.
The creators also incorporated wasteland racing into the game, which was a little overbearing for me. In other post apocalyptic games you are forced to walk from town to town, but in Rage you drive everywhere, which can take away from the larger experience of the world around you. After experiencing this first hand in RAGE i am happy that games like Fallout have not incorporated this option into their style. Borderlands does incorporate driving into the game but leaves a lot more room for open world exploration on foot. Rage is NOT an open world game, in fact i’d consider DOOM more open worldly. The game does feature multi-player racing and co-op missions, but after beating the single player and being left with an abrupt/short lived,
3 minute ending, one finds them self robbed of time spent playing and cheated out of $60. If you haven’t picked this one up yet, maybe a year from now you can pick it up on gamefly. Or don’t.