I would like to thank everyone for making this a great year! lots more fun posts in the near future! See you guys in 2013! please check out my new full time blog with good friend Eric Remly – www.thedklounge.com
Here’s an excerpt:
600 people reached the top of Mt. Everest in 2012. This blog got about 3,700 views in 2012. If every person who reached the top of Mt. Everest viewed this blog, it would have taken 6 years to get that many views.
I just caught wind of the gamer funded classic cyber punk rpg: Shadowrun Returns. This 2012 project is a modern cyberpunk remake of the original game with a new spin and a ton more content. This project has also relied entirely on the funding of fans and supporters of the game and genre. Shadowrun is a dystopian cyber punk pen and paper rpg (also on the SNES and SEGA GENESIS) where you and your friends play the roles of shadowrunners: hired scabs who do the dirty work of the ever competitive and monopolizing corporations that strive to control your world. Fusing magical fantasy and high tech, Shadowrun allows the players to assume the physical forms of humans, orks, trolls, elves, or dwarves but in a darker neo-noir futuristic environment. Shadowrun allows you to be basically whoever you want. Weather you envision yourself as a brutish Orc bouncer, or a highly intelligent hacker stealing information for credits, Shadowrun has everything for fans of sci-fi. I originally got my taste of the Shadowrun universe back when renting video games in a store was still popular. The games noir storyline, sinister-city vibe, futuristic world and characters drew me in like a moth to flame, and i was obsessed. Apparently they have been working tirelessly to meet a deadline project kickstart date of April 29th 2012, setting up goals and planning to create a genuinely enjoyable, modern (yet true to the original games style) experience.
I am very excited to see the progression of this fantastic way to get behind a project and gladly we are starting to see a lot more of this happening lately. Fans of certain creative property becoming not only benefactors/consumers but also stakeholders in the projects they would like to see created. This gives the consumer a real sense of influence in the product they would like made, because without the funding of larger video game companies, it would be rare to see a great project like this see fruition. I can only hope in the future we see more grass roots creative projects backed by fans because then we will actually get the games WE want made, instead of getting another generic first person shooter that sucks chewbacca’s dick.
You can donate directly on the site and each donation you give comes along with a certain reward level attached to it. Long story short the creators of shadowrun want to make the shadowrun game they’ve always wanted to make (and that the fans wants!), and with your help, they can.
We all loved the 1990 science fiction classic “Total Recall”, starring Arnold Schwarzenegger but will the remake be as good?
Philip K Dicks science fiction novel has become a must read for fans of the genre and the movie that came out of it was excellent as well. The film story line follows Douglas Quaid, a man haunted by dreams of a trip to Mars, he investigates his dreams by taking a trip via “Rekall inc”, a company specializing in the implantation and construction of false of memories. Something goes horribly wrong in the process and he is thrown into another life where he is an secret agent, who’s only mission is to take down a tyrannical Martian dictator. The entire movie leaves you questioning reality and if all of Quaid’s exploits are just fantasy.
The new trailer looks promising, with Colin Ferrell playing the role of Quaid, this remake seems to update the classic with a contemporary style, featuring excellent CGI filled futuristic cities, great costume design, and a ton of action. These are exactly what we would hope to expect from a remake of Total Recall, so i am expecting this movie to be a win for sci fi fans!
These just went up two days ago at Mondotees.com. All original screen prints for the first five planet of the apes films (some of my personal favs) and a limited edition”Go Ape” print. Posters by Martin Ansin, Ken Taylor, Rich Kelly, Phantom City Creative, Florian Bertmer and Jason Edmiston. Unfortunately they sold out in under 15 minutes so i could not get one. If you can get your hands on any of these please contact me!
There is one thing that i constantly find myself reading about. It’s something that i am just as interested in as i am afraid of it, but for some reason find it completely fascinating. That thing is … Thermonuclear War. I came across this film randomly a few months back and was flabbergasted at its accuracy and realism. “The War Game” is a black and white documentary style film created in 1965 by Peter Watkins. This film was censored by the BBC for 20 years and wasn’t released until 1985 because of the potential it had for causing mass hysteria. At first glance and before researching this film i thought it was a true to life documentary. I couldn’t for the life of me understand how i had not heard about the events that were unfolding in the film. Luckily for myself, and the people of England, its pure fiction. The films shockingly realistic portrayal of a nuclear missile attack on Britain, from Russia, morbidly shows the physical effects of radiation and the post nuclear infrastructure collapse of society. Disturbing shots of civilians with radiation sickness (due to winds carrying nuclear fallout), psychological effects, flashing light blindness, scorched bodies, and police brutality, paint the beginning of a post apocalyptic future. At times the realism is difficult to watch. The film makes an important statement about children of war with a chilling question; When you get older, what do you want to be? The hollow, shattered children’s only response “when i grow up…..i don’t want to be nothing”. This film asks the question, “Would the survivors envy the dead?” I think some would, but i believe it is innate to all living things, wether it be animals or plants, to survive. Do we want this for our world? I sincerely hope not. I would highly recommenced this film to anyone interested in the topic or to anyone in need of a wake up call.
Here’s a few shots of my uncles brand new Dodge Challenger and it is saawweeeet. Never before have i been so in love with a machine in my life. They really captured the classic look that they had in the 1970’s but with a few modern refinements. I asked my uncle if i could drive it and he simply replied with “nope, mine”….. and i completely understand. This thing is a work of art. i think i’d be scared to drive it because of the possibility of some one else damaging it. Well whatever, i can still dream can’t I?
This is my first blog post ever and i know that the average blogger spends most of their time rambling about things they can’t stand and for those of you willing to listen, this post will be no different! For the last few months i have been teeming in anticipation for a certain post apocalyptic shooter by the name of RAGE. Fans of the genre and tons of ad campaigns have been running promoting the hell out of this game. It was even featured in an episode of one of my favorite shows, Breaking Bad. Being a massive fan of ID software’s pixelated blood splattered goodness, it was only natural that i was drawn to their new game. ID is responsible for such titles as DOOM (my childhood), Wolfenstein, and Quake, I (like many others), was extremely pleased to finally hear of this new release.
The story behind RAGE puts the player as a survivor of a project to save humanity after global destruction. Those lucky enough were launched into space and kept in stasis until finally their “Arks” crash landed back on earth to kick start civilization again only to find the world in disarray, and most of their people held captive or exterminated by “the authority”. No this isn’t True Blood. This game was apparently in development for about 6 years which is a lifetime in the video game world and to it’s credit does sport some of the most impressive graphics i have personally seen on the xbox360. The textures and sheer design of the world as well as the character models are fantastic. Sadly, the beauty of the game was the only thing keeping this sinking ship afloat. A lack of good story telling ability and at times obnoxious enemy AI really prevent this game from reaching greatness. The game does capture realistic combat, (except when shooting enemies in each limb they continue to run full speed at you) but overall gameplay never really evokes a positive response from the player, completion of missions also lack excitement and never really feel like you are accomplishing anything. The missions to me felt like tireless work with little reward for the player.
The creators also incorporated wasteland racing into the game, which was a little overbearing for me. In other post apocalyptic games you are forced to walk from town to town, but in Rage you drive everywhere, which can take away from the larger experience of the world around you. After experiencing this first hand in RAGE i am happy that games like Fallout have not incorporated this option into their style. Borderlands does incorporate driving into the game but leaves a lot more room for open world exploration on foot. Rage is NOT an open world game, in fact i’d consider DOOM more open worldly. The game does feature multi-player racing and co-op missions, but after beating the single player and being left with an abrupt/short lived,
RAGE Xbox 360
3 minute ending, one finds them self robbed of time spent playing and cheated out of $60. If you haven’t picked this one up yet, maybe a year from now you can pick it up on gamefly. Or don’t.